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Curriculum Vitae

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Ravensburger  AG

Group Director Digital / CDO
(since 2016)

  • Driving the digital transformation of the group by defining the strategy for external and internal digitalization and transformation

  • Evaluate and implement new business models

  • Overseeing the development of digital consumer experiences, such as websites, apps, voice applications, etc.

  • Defining the Digital Operating Model, including processes, structures, guidelines and capabilities requirements

  • Implementing agile ways of working, such as Design Thinking, Scrum, Learn Startup, etc.

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LEGO Systems A/S

Senior Director Digital Solutions

(2014 - 2016)

  • Management of Digital Solutions department with over 130 internal employees, 80 external employees in an offshoring setup and various international vendors  

  • Overseeing the development of different LEGO channels, such as LEGO.com, LEGO Ideas, Rebrick and further digital global and regional campaigns  

  • Ownership of the Digital Product Technology platform that supports the core products of LEGO and defines future digital technology strategies  

  • Establishing and managing the digital guidelines for LEGO 

  • Implementation of agile development methodologies of digitally produced experiences on a portfolio level („Scaled Agile Framework“)   

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Deutsche Telekom AG

Vice President Games
(2011 - 2014)

  • Setup and running the games business for one of the world largest telecommunication company 

  • Full P/L responsibility for Deutsche Telekom’s games activities  

  • Overseeing the Gamesload portal, DT’s internal digital distribution platform for PC games, online games and casual titles 

  • Establishing and building DT’s product portfolio with the development of browser-based games, Facebook titles and mobile games 

  • Managing a team of over 50 people including product management, operations, marketing, content sourcing and business development 

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Bigpoint GmbH

Chief Games Officer
(2009 - 2010)

  • Member of the executive management team, overseeing the business units Producing, Game Design, Art, Licensing, Portal and Community Management 

  • Development of gap analysis and international growth strategies  

  • Definition of Bigpoint’s product strategy (internal development, licensing, partnerships) 

  • Responsible for monetising the product portfolio and in direct charge of the revenues of more than €100 million per annum 

  • Personnel responsibility for more than 150 employees in several international locations

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THQ International GmbH

General Manager
(2007 - 2009)

  • Managing and heading the international office of THQ, based in Zurich, Switzerland 

  • Long-term planning of THQ’s three year product and financial goals and targets by closely working with the US headquarters and the international offices 

  • Strong involvement in the company’s strategic process by leading the “strategic analysis group” - consisting of various senior management staff 

  • Responsible for international market analysis, benchmarking and product forecasting  

  • Overseeing the business units “International Operations” and “International Planning” 

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Koch Media GmbH

Director Product Acquisition & Development

(2006 - 2007)

  • Definition and execution of Koch Media’s product strategy including creation and management of brands and Intellectual Properties   

  • Management of the areas ‘Producing’ and ‘New Media Development’  

  • Acquisition of products for development, publishing and distribution  

  • Evaluation and due diligence of development studios and product concepts 

  • Overseeing the development of internally produced products, from concept phase through to the final product 

Nintendo of Europe GmbH

Head of Business Development /

Head of Product Analysis & Online /

European Product Manager /

(1994 - 2006)

  • Europe-wide strategic and operational business development for Nintendo

  • Product acquisition of 2nd party software throughout Europe 

  • Evaluation of strategic alliances with European developers 

  • Evaluation of concepts and business opportunities with partners of Nintendo 

  • Responsible for the development, implementation and management of the internet presence of Nintendo in Europe 

  • Management of the ‘Product Analysis’ and Online' departments 

  • Conception of database marketing and promotional activities (up-sell & cross-sell) 

  • Heading the European Internet Steering Committee  

  • Development and management of Nintendo’s online loyalty program  

  • Responsible for internal market analysis and product evaluation  

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